CV
November 2019 - April 2021
EMPLOYMENT
The GD Studio
James, who is the CEO, had heard about me and my experiences as a Quake player and level designer. He asked if I wanted to try their new level editor which was developed In-house. I learned very quickly and after 10 days I had almost already made my first map (Enclosure). They were very impressed and wondered if I wanted to work full time for them as a contractor.
Unfortunately, Diabotical did not turn out to be the success they had hoped for and they could not afford to keep me.
James Harding, CEO & Founder: james@thegdstudio.com
July 2017 - July 2020
LEVEL DESIGNER
Counter-Strike: Global Offensive
Engage was part of Operation "Broken Fang" which Valve released in 2020.
July 2019 - April 2020
LEVEL DESIGNER
Counter-Strike: Global Offensive
Swamp was part of the update "Swamp Thing" which Valve released in 2020.
Janurary 2017 - April 2020
EMPLOYMENT
Brinks Trä
Was employed as a forklift driver, warehouse worker and machine operator.
Brinks manufactures all types of wood panels, cutter shavings and heat logs.
January 2018 - December 2018
LEVEL DESIGNER
Counter-Strike: Global Offensive
Iris is a very popular map on the Mapcore FACEIT servers.
February 2015 - July 2016
LEVEL DESIGNER
Counter-Strike: Global Offensive
Thrill was part of Operation "Hydra" which Valve released in 2017.
December 2005 - July 2016
EMPLOYMENT
NetOnNet
NetOnNet is Sweden's largest consumer electronics company.
I was employed as a delivery manager in the technical service department. I also helped to photograph products, post new products on the website and write descriptions. I also drove a lot of forklifts and picked orders at the warehouse.
June 2010 - September 2010
LEVEL DESIGNER
Counter-Strike 1.6
Mirage premiered during DreamHack Winter 2010 in Jönköping, Sweden. Mirage is the most played CS:GO map of all time.
Valve bought the rights to Mirage in February 2013.
September 2004 - December 2004
LEVEL DESIGNER
Counter-Strike 1.6
Strike was a map I created for CPL (Cyberathlete Professional League) which at that time already had two custom maps.
Strike was later developed into the map that is today called Mirage.
IN MEDIA
ESPN - How it's made: Creating the new arena FPS game Diabotical
3kliksphilip - The Story of Mirage ft. BubkeZ
NadeKing - DE_MIRAGE CREATOR REVEALS ALL THE SECRETS
NadeKing - DE_MIRAGE CREATOR REVEALS ALL THE SECRETS #2
Fragbite - "Helt obegripligt att man vill ha tillbaka Tuscan"
Aftonbladet - Här kan du testa nya ”Mirage 2”
Aftonbladet - Svenskens skapelse äntligen ute – här är ”Mirage 2”
Aftonbladet - Kartlegendarerna i stort samarbete – ska skapa Mirage2
SK Gaming - BubkeZ to release new map for CS:GO
EDUCATION
- Three-year high school education with a major in computer electronics
PROFESSIONAL SKILLS
I am a very social person but also very Swedish, I do not want to stand out, everyone is equally valuable.
- Has been developing maps for games for over 20 years
- Excellent communication skills, both verbal and written
- Has a calm aura and always in a happy mood
- Work well in both group and independently
- Very strong at creating layouts and environments
- Great at creating stories and customizing a theme accordingly
- Self-motivated worker with excellent collaboration skills
OTHER
- Driving license (A and B)
- Forklift license (A1, A2, A3, A4, B2, B3 and B4)
- Has worked as a photographer for several years